Everyone I’ve taught it to caught on within just a few turns. Some will disagree, but despite its weight Terraforming Mars is really not a complicated game to learn. It’s fine if you’re careful but frustrating when it happens. It’s very easy to accidentally bump or knock the cubes around and forget where they were. You pile all kinds of cubes on the player boards and use them to track very important elements of your production. They visually look nice and are again consistent with the rest of the game’s style, but they can be a pain in the butt during play. The player boards are going to be my biggest complaint component-wise. You also get five thin player boards and a fancy first-player token in the shape of Mars. You get a fair bargain of bits and bobs for the price, but it’s the content that they represent that really makes the price worthwhile. It has a strong table presence, especially once players start laying out their engines. But the general look and feel of the game, once it’s tabled, is great. You get 12 unique corporation cards to play as, a few reference cards, and of course, a rule book. The tiles are made out of pretty thick cardboard and hold up despite frequent use. There are also a handful of special and ocean tiles. The box comes with a bunch of nice doubled-sided cardboard tiles that represent greenery and cities. They are pretty generic, and they all have a manufacturing flaw with a chipped corner which is a bit of a bummer. Terraforming Mars comes with a variety of simple cube tokens to be used as resources and markers. That said, the cards are on the thinner side, so it’s definitely a game you’re going to want to sleeve. But it doesn’t look bad by any means.įurthermore, despite having over 200 unique cards, it all conforms to a consistent style when compared card by card. It’s certainly on the simpler side, and some of it may even be edited stock photos. You get a massive number of unique cards, and while the card art is often criticized as being poor, I disagree. The awards along the bottom of the board look like medals you would either pin to a vest or hang up in a display. A large thermometer represents the temperature tracker, and the Oxygen meter reminds me of an air tank gauge. I particularly enjoy how the game incorporates its theme directly onto the board itself. Once you learn the basics, all of the small icons on the map itself and the sidebar are easy to make sense of at a glance. The massive board showing a large region of Mars is not only beautiful, but it uses its size and iconography in elegant ways to aid with the gameplay. It should come as no surprise that a heavier weight game such as Terraforming Mars would come packed with components, but it’s still pretty impressive just how much is actually there. Genre: Engine Building, Card Management, Tile Placement. Oxygen, Temperature, and Oceans are the primary factors to forge a liveable environment, but how you get there is up to you. Terraforming Mars is a competitive engine-building and card management game for 1 to 5 players where corporations have to find ways to generate a variety of resources to help terraform the planet. The World Government offers generous funding to corporations that aid in the task of making the planet livable, and you want to ensure you have the biggest slice of that pie. You all may share the goal of Terraforming Mars, but you aren’t allies. You play as one of these corporations amid the terraforming effort alongside your friends. We all know those totally focus on sustainability and not short-term profits, right?…right? So it’s only natural that such an effort is spearheaded by a handful of wealthy corporations. Interested in a video version of this review? You can find it on my YouTube Channel! Colonizing the red planet requires the brightest minds, the most advanced technology, and the sternest of wills to persevere through the many generations of work it would take to create a new home by Terraforming Mars.
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